The Worldmaker and WfMulti were originally created by Punt but he has since abandoned them but Dekaru on the RunUO forums has taken up the torch and has updated Worldmaker. You can change the hue of the items as you build. The things you build in WfMulti can be saved as *.MLT files and those can be imported and placed on a map as static items. You can also use WfMulti to import a multi from the client files and edit them if you wish. I like to think of it as a virtual Ultima Online Lego playground. With it you can create structures, forests, scenery or whatever you like by building them right in the WfMulti editor. One benefit of using Worldmaker is that you can use the companion application, WfMulti. It's designed for collaborate editing whereas Worldmaker is a standalone program. Both of those utilities allow you to edit not only the terrain but also to add items to the game, ie. I prefer using a map editor like CentrEd or Punt's Worldmaker (updated version). There are a few ways to add items to the static files.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |